Some of my vegetation pre prod work on a project called "Athena"
During my time at Roll 7 I've worked on this project as a Concept artist.
Athena is a platforming and combat oriented adventure game where the player explore a gigantic ruin of an ancient ' babel tower' like city.
Later during the pre production phase I did a bit of concept for some vegetations and how it behave around the city. We deccided go with a Mediterranean type of tree with very tortuous shapes, lots of roots and dry woods.